"AbstractWe present a case study to evaluate the use of a Wimba Voice Board to support asynchronous audio discussion. We discuss the learning strategy and pedagogic rationale when a Voice Board was implemented within an MA module for language learners, enabling students to create learning objects and facilitating peer-to-peer learning. Previously students studying the module had communicated using text-based synchronous and asynchronous discussion only. A common criticism of text-based media is the lack of non-verbal communication. Audio communication is a richer medium where use of pitch, tone, emphasis and inflection can increase personalisation and prevent misinterpretation."
In 2008, the M3 project set out to explore the potential of the VLE, Moodle, a Microblogging tool, (Twitter) and the MUVE, Second Life, with three different groups of users within the educational community and compare integrated use of these tools and environments. A key aim was to investigate effective ways of embedding synchronous online tools, which are already establishing themselves as effective for social networking, and exploring the use of others that offer a 3-dimensional opportunity for learning. A Twitter plug-in for Moodle was to be one key deliverable of the project.
real-time audio and video with a shared desktop - not a fully-featured virtual classroom but good quality audio and video, can have multiple video participants